I’m actually not a huge SF fan. I started with ST back in the early 2000s, and played 3S off and on, and don’t even frequently play SF4 which, while I don’t hate it, is not one of my favorite games or even close to it.
And zoning and footsies are fundamentals which apply to every fighting game ever made, so if that makes SF and BB basically the same, I guess that makes SF and MvC2, Tekken and VF all basically the same? And SF and DBZ and Naruto? Yeah… Good train of thought dear.
And footsies aren’t “anything with movement”, they’re basically using good spacing (zoning) to stick out normals here in there or move just inside or what appears to be just inside the range of your opponents best poke, thus causing them to whiff and allowing you to punish. Footsies is basically just baiting out mistakes through the use of pokes.
And likewise, zoning isn’t just “anything with space”, it’s understanding hitboxes and which moves beat what, which moves have what range, etc. so that you can counter your opponent and attempting to land a hit to start a blockstring or some sort of pressure to back them into the corner.
The few things I like Bang are, slide kick, his cross up kick which could go either way when jumping with a direction, can’t say, but I guess if I were to verse myself I would beat my own Bang or something, just rather annoying when versing someone with a large amount of control and can’t really get near them or unsure what to do when someone spams at me.