I first tried her back in vanilla. Since I was a super scrub back then, I couldn’t wrap my head around how to play my SF2 favorites being Guile, Sim, and Blanka. (Like I can’t hold back and get stretchy arms, Sim??? And I can’t win with just straight ball, Blanka???) Lo and behold Rose; The character I see being a delicate combination of those three, without quite as much execution required. Don’t get me wrong, I lost a lot back in those days, but I feel like I’d have done worse if I stuck with Guile online. At least Rose’s ultra 1 was capable of anti air compared to Guile’s; plus not being a charge command was a big bonus in lagging environments.
Also back in those days, there were countless Ken, Ryu, Akuma and Sagat scrubs, and I felt Rose was my best chance against jumpy runaway flowchart bullshit, without resorting to a DP character or everyone’s favorite top tier. I knew I was improving when, in a match like that, I could see** I have the life lead**, and therefore I don’t have to keep chasing them. Rose is so ready to play that lame game as long as you don’t mind winning with time-overs and a lot of c.HP/reflects/taunts.
Lastly, knowing that the game was going to be a challenge to learn, regardless of character pick, I stuck with Rose because she was so unpopular, and I wanted to be one of the few and brave willing to try her out and represent. It was a lot of fun when there were so few of us, and nobody really knew how to play Rose yet. It’s like every new discovery for me, was an actual new discovery. and the discoveries became so much more satisfactory when applied to future matches.
Edit: I’m betting the OP had a good fight right before making this thread… :lol: