-corner, jump in HP, close s.HP xx sonic boom, far s.HP or (d.MK, super)
Far s.HP comes out in 6 frames. d.MK comes out in 7 frames. The book says, Sonic Boom only gives +5 on the hit. wtf? I’m bamboozled…
Is sonic boom still +/-0 on the block too? All I know is it must give way more than +5 at times.