The title is rhetorical. Of course the reason why no one is discussing it is because the game is still yet to be announced and even I do not expect it to be announced until at least next year at the earliest.
But rest assured, a spectre is haunting the FGC — the spectre of a League of Legends based F2P fighting game. For those unaware, Riot Games acquired Radiant Entertainment, the developers of the game Rising Thunder which was a critically acclaimed F2P fighting game that was designed with simplified controls to appeal to fighting game newbies. As soon as Riot Games acquired Radiant they promptly shut down all development of Rising Thunder and got the team (including Seth Killian) working on an unspecified new game. Now it does not take a genius to guess that Riot Games saw the potential widespread appeal of the simplified mechanics of Rising Thunder, particularly combined with a well known popular IP like League of Legends, and that the unspecified new game Radiant Entertainment is working on is a League of Legends based fighting game designed to appeal to those new to fighting games.
So what are the implications of this? Well, if Rising Thunder is anything to go by then Riot’s League of Legends fighting game will have pretty good gameplay. Given the immense popularity of League of Legends, if even a fraction of the League of Legends userbase tries out and sticks with the League of Legends fighting game it will become immensely popular and dwarf every other fighting game on the market today. With Riot’s backing, you can be sure that a lively competitive scene pops up that will put to shame every other competitive scene in the FGC right now.
Clearly, the implications of all of this are huge. There will be two periods of the FGC: pre-LoL fighter and post-LoL fighter. Get ready.