I was experimenting and after:
FA3, FA1 juggle, LP Hayate, dash jMK
If they do nothing, then you are at a disadvantage due to jMK whiffing on most characters even on dash. It also seems to be vulnerable to moves with fast startup and big hit boxes that can be mashed out quickly(e.g. - Gief lariat, blanka electricity, LP Fukiage).
However post reset, dash, HK Tsurugi is a cross up on A LOT of characters. The timing is very weird though. You have to do it like the timing for XU MK Tsurugi after back throw. Maybe even a couple frames later. One real problem with this is mak should NEVER do this in the corner as it is simple to block, doesn’t cross up, and is Herp Derp punishable lol.
I also found out that doing dash cLK buffered EX Hayate OS EX Hayate/Ultra 2 works well here for counter hits and to punish backdashing stead of doing Tsurugi since the timing is easier. I was testing the other setup and it loses to a lot of stuff too but DESTROYS a lot of reversals from my testing. On my way home so I’ll play around with it a little more.
It would be nice to find a XU Tsurugi for resets lol.