Yeah agreed. The less universal systems a game has the more matchup based it is likely to be… Sf5’s universal mechanics tend to all be highly independent of one another so this game looks to be VERY matchup dependent. I don’t think this is a bad thing until a game gets to above 30 characters at which point the game becomes dumb because a lot of times many of those matchups you will never play against a high level player of said character outside of a tournament at which point you might lose cause of lack of matchup knowledge… Which sucks. With a smaller cast this is much less likely to happen and keeping the balance close across the board is easier even while still having shitty matchups.
I do think that in any streetfighter game it is smarter to have a double main and the second character should have the exact opposite strengths and weaknesses as your first character… If not for matchups sakes then for players sake. It can be good to have both a keepaway plasma chucker like ryu as a main while having an up close character as a secondary. That way if you come up against a character that counters fireballs you can pull out your non fireball character and if someone has a character that beats non fireball characters you can throw plasma guy against them.
Basically like how afrolegends mains rog and dee jay in ST one has good plasma one has good good rushdown.
Not all combos should function this way of course, but it’s a good place to start. And of course if you “main” 3 characters then you cover even more matchups. But the more characters you play the less in depth play you get with them… But that’s kinda not really a good metric anymore. Once you get to a certain point with any character, say after a year or so of play against good competition, assuming the competition is varied and very good you will start to see diminishing returns on your one character as far as time is invested.
When sf5 comes out I won’t be making the “1 character for all time” mistake that I made with sf4. I will more than likely main 2 characters and switch them around as a I see fit b never maining more than 2 at any one time.
If I find that my “second” is becoming much stronger than my first, then I may well drop my first for a character that I think is stronger and that also complements my second.
And vice versa if my first starts to become way stronger than my second.
My goal will be to have 2 very strong choices that compliment each other in matchups and playstyle to bring to tournaments since I know that bad matchups are likely.