This is something that i have been thinking about for a while now, i will say since a month ago when i switched to Chun-Li as a main.
I have noticed how powerful Chun’s V-trigger is, it is an absolutely fantastic tool and is very fun to use. The ability to almost link anything to anything and how buttery smooth her combos and mixups feel in V-trigger plus how long it stays active for, really made me think of how balanced it is. If Capcom were to nerf Chun-Li, i would think her V-trigger would be something they will look at heavily, they could reduce the active duration on it or something.
What if they made her V-trigger a 3 bars ability to activate instead of two ?
It really makes you think about 2 bars vs 3 bars V-triggers and how generally 3 bars ones are supposed to be super good when in practice many of the 2 bars ones are fantastic ( Mika, Chun, etc,ect ). I also can’t help but notice that 5 of the 6 DLC characters have 3 bars V-triggers.
Should something like that be considered for future balancing instead of the usual reduction in damage, timer,etc,etc
Would you like a gimped version of a current V-trigger OR a more strict activation requirements for a better one ?
I think the same could be said for buffs, imagine how much stronger would Bison or Birdie be with a 2 bars V-triggers instead of 3 ?