Posting to let you know that in an interview with some Portuguese gaming magazine, Aonuma stated the Zelda team is currently working on a new 3DS Zelda game, then they *will be releasing *Majora’s Mask 3DS. Also, he stated that Miyamoto is intent on making LttP 3D (layers of the game popping out/in, not a full OoT style 3D remake).
Free bump for you. Good luck with the sale.
Here’s a translation of the interview:
[details=Spoiler]With the approaching launch of The Legend of Zelda Skyward Sword and the European concert which celebrated 25 years of The Legend of Zelda , the MyGames sailed to England to attend one of the greatest live performances of videogames.
But before sitting down at HMV Apollo , we still have a conversation with Eiji Aonuma(director and producer) and Koji Kondo (responsible for the soundtrack) on the 25th franchise, the music series, The Legend of Zelda Skyward Sword and still the future ofLinkand company.
MyGames - The series The Legend of Zeldais 25 years and are part of the same from the beginning ( Koji Kondo ) or at least since the middle of the course ( Eiji Aonuma ). How does it feel to see that both games as the music score so many people and can be favorite?
Koji Kondo - I am very glad to hear that, but also for being here today inLondon for this concert in Japan that has happened and will happen here today. I am very happy and very honored.
Eiji Aonuma - Yes, I can also say the same, and as someone who worked in the saga for a long time, and can now present The Legend of Zelda Skyward Sword this twenty-fifth anniversary, I I was very honored, but also happy to be part of it.
MyGames - Contrary to what was done in the past, with The Legend of Zelda Skyward Sword included some elements of guidance, such as putting points on the map and clues to follow. Because this deviation from the style of past demand?
Eiji Aonuma - In terms of exploration of a world map is extremely important because players need to see where the areas have already seen, those who have not seen , so we try to improve this aspect and included in the feiches light path and mark theDowsing System (a system that indicates the direction of the main objective). These elements will certainly help the player to explore this whole new world.
MyGames - How did they build the sets for The Legend of Zelda Skyward Sword ? Gadjets the first thought to use or put them then?
Eiji Aonuma - It’s a bit of both, sometimes we create a zone and we’ll see what we can include in the scenario to make it more interactive and to use the items that are introduced, that was how did the Whip (whip). But sometimes we want a certain item has a use in certain location, such as the Beatles , who came to play the Boomerangand wanted to use early. Another item is the Clawshot who returned fromThe Legend of Zelda Twilight Princess . So the best way to give you use, is to create a specific area where they can learn to use it.
MyGames - Princess Zelda has a more active participation in this game, and a demand itself. Have you thought about creating a game just for her?
Eiji Aonuma - The way we present a Zelda game is always a theme that we think when we are creating a game.Normally she would be kidnapped and someone would save her in the end. But this time we decided to introduce it with more personality and giving more information about it. Of course, in presenting the character in more detail, can be questioned about a possible game. Perhaps it is an idea we can think of the future, but for now I do not know.
MyGames - think of any style of play multiplayer?
Eiji Aonuma - Actually yes, it was something that we think during the production phase and is an eternal topic, but this game we have chosen to focus on the roots and innovate in the exploration of the Wii Motion Plus to create a more solid gameplay and interactive, and been so focused on that, to create a multiplayer will be another homework to think about the future.
MyGames - The series has always used musical elements as elements of gameplay such as the Ocarina .As will be explored aspect of sound in The Legend of Zelda Skyward Sword ?
Koji Kondo - Yes, the Legend of Zelda Skyward Sword will introduce the harp , and unlike what happened with the other instruments, can now play anywhere and even even running, and playing the harp will interact with the environment and blend with the background music.
Eiji Aonuma- Yes, the idea of using instruments began with The Legend of Zelda Ocarina of Time , as we looked over and saw that could be used as a tool and use the buttons to play as if the statement had an ocarina. In The Legend of Zelda Skyward Sword , we chose the harpfor the movements of the Wii Remote would work well from there and think how would be used and played.
MyGames - Since it comes to music and taking into account the concert of 25 years, what is your preference regarding the composition, 8-bit or orchestra? What is the easiest and most difficult to create?
Koji Kondo - It’s hard to say which I like more, because I love both. Making music is like a puzzle, as in the case of the old songs we had to work with what little we had to do something new and different, now with songs full of tools we need to know what makes
each instrument and uses it to create the composition that we want. As I said, both are a puzzle, and it becomes difficult to choose the one that I most like to work.
MyGames - After The Legend of Zelda Skyward Sword ? What’s next?
Eiji Aonuma - We are now preparing a new game, a game in the series for theNintendo 3DS , but do not think that is a direct sequel of The Legend of Zelda released on Nintendo DS, we are talking about a game new but it takes a lot of what was done in the previous console.
MyGames - After the release of The Legend of Zelda Ocarina of Time 3D onNintendo 3DS , where we can still count on The Legend of Zelda Majora’s Mask 3D ?
Eiji Aonuma - is ask me something that a lot and I can assure you it’s something that I talked to Miyamoto about it. But the recently released Legend of Zelda Ocarina of Time 3D , as a remake. We are seriously considering the launch, but did not seem politically correct to launch a remake after the other, so the next game from **Zelda **on the Nintendo 3DS will be an original.
MyGames - Regarding the timeline? With the release of The Legend of Zelda Four Swordsanniversary version of the Nintendo 3DS and DS , and the importance of the date, the game will be a forgotten track, can the separation of links to create new timelines to explain the story?
Eiji Aonuma - As you know, not like a lot of talk about the timeline of the games, because when we get bombarded with many questions and were concerned that something may exist contradictions, so I always try to avoid the timeline. But compared to The Legend of Zelda Four Swords , the separation of the various link is made with the sword, as such, is supposed to go back to one again, so there is no relation to theTimeline .
MyGames - In this case, The Legend of Zelda Skyward Sword continues to maintain the status of being one of the first, right?
Eiji Aonuma - The story of The Legend of Zelda Skyward Sword of the oldest is the same so yes, it is the first and takes place even before The Legend of Zelda Ocarina of Time .
The Legend of Zelda Skyward Sword hits stores on November 18 exclusively for theNintendo Wii