Xpadder & 360. Keyboard over ride for Games with native support.?

Does anyone know if game detects 360 pads natively if Xpadder can still make the game recognize it as a game board for remapping?

Yes. It’s caused me a few problems in the past, but it totally happens.

I’ve had both get recognized, so if somethings are mapped to the keyboard both the joystick and mapped key will get fired off