I’m glad my post is helping people [at least 4 lol].
Forward throw, WHATEVER TIMINGS YOU WANT BUT YOU MUST BE EXPECTING A DELAYED WAKE UP, [4 frame delay wake up safe jump after a forward throw]
it should only involve…
- Dashes [buffer window]
- Jumps [neutral/or forward or backwards]
- Jumps+wiffed normals [to invoke the 4 frames of landing recovery]
- Wiffed Specials [buffer window especially when double tapped]
- Wiffed normals [plinkable]
I want to avoid manual timing if possible.
Check this out if if you still don’t get what i mean: https://dropbox.com/s/d9cdwsk72jhft07/Cody%20tech.docx
Look at DWU safe jumps compared to normal safejumps. Notice how the DWU Safejumps all have timed “stuff i listed above.” The normal safejumps are manually timed.
IT MUST BE FRAME PERFECT. aka if you hit all of your inputs on the first possible frame it works
**Extra Credit: Find on post ultra 1 setup. **
These are the only 2 hard knockdowns yun has that are relevant and letting people mash DWU even when you know they will do it is unacceptable. If you read it you should have a solution.
I tossed my attempts that i had written down in the trash… so that was my bad.
I was within one frame with Goldilocks status
too fast, too slow, but never just right… “badum Tshhh”.
I never found a perfect setup unlike for cody… I found a frame perfect setup for Every single one of his HKD’s
This shit has been bothering me at a fundamental level as i have never gotten so close but failed and my compulsion wont let it go.
One frame too much and one frame to little is a slap in the face. I WILL figure it out but im working on my juri for the next little bit so i hope someone can figure it out.