Zero Delay Encoder blocking Kinect? o.O


#1

Hello guys!

First of all, sorry about my english, not my main language.

So, i have bought a custom fightstick for Xbox360, with Zero Delay PCB. It’s works pretty well, no delay at all. But there is a major problem. I use my Kinect to chat, but when i connect my fightstick, the console asume that have a headset plugged, and do not work, even if i go and set the voice option to speakers.

There is any “gurus” in this area?

https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xpf1/v/t34.0-12/10351575_522043664592671_6866846084629064293_n.jpg?oh=4051d13a652dcd47f9d068d1993916c1&oe=53C0E09D&gda=1405147362_93fe9d0a5420b7ac325f65cbd74492b8

https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xfa1/t31.0-8/10258124_550121315108829_6766143927311413172_o.jpg


#2

Where did you find a Zero Delay 360 encoder? I’ve only seen them for pc/ps3/ps2.


#3

From what it looks like there a ZD PCB sandwiched with The Xbox 360 board older Qanba sticks used for their dual mods (before the switch to a single PCB)


#4

Sorry, but i don’t know ;( Just bought.


#5

Anyone? Still in need of help =\


#6

Unfortunately,I don’t think there’s anyone who regularly posts here with that pcb (much less someone who has a Kinect as well), so help is looking unlikely.


#7

The solution easy, stop using the kinect.