How do you fight effectively against a teleporter as Deadpool? What I’m most interested in is, how can you punish the more common teleports (just reading when they are going to do it is easy enough, getting damage off the read is the part I’m having trouble with)? Additionally, if there is a safe way to continue projectile spamming without running the risk of getting teleport’d I would love to hear it, but in my experience as a Deadpool player I am forced to stop spamming jump back M guns and play much more patiently against them.
Obviously teleports are character-specific, and some are easier than others. Vergil for example I have little problem with, usually they just go behind you on the ground and spamming jab leads to a simple punish and free combo. The worst are Dorm and Dante. Dorm’s teleports are a nightmare to deal with since they put him both above and relatively far away, but still close enough to hit you with j.S or j.H. Dante just doing Hammer after every teleport is also very difficult to punish from what I’ve experienced.